These are the PCB designs that I made for the robotics club and the department of electronics.
ROS2‑based platform designed to streamline the development and deployment of autonomous mobile robots.
AURA is a set of modular PCBs designed in KiCad for versatile robotics and aerospace applications — from drones and quadrupeds to rockets.
AURA is a set of modular PCBs designed in KiCad for versatile robotics and aerospace applications — from drones and quadrupeds to rockets.
This repository provides the designs and codes for our paper "Towards assessing compliant robotic grasping from first-object perspective via instrumented objects".
This repository provides the designs and codes for our paper "Towards assessing compliant robotic grasping from first-object perspective via instrumented objects".
This repository provides the designs and codes for our paper "Towards assessing compliant robotic grasping from first-object perspective via instrumented objects".
Code and Hardware implementations for the drones built for the Laboratory of Autonomous Intelligent Robots - LAB-AIR, from the Federal University of Espírito Santo (UFES). This project is in active development, using a Teensy 4.0 microcontroller as the main board with Arduino IDE.
An open-source remote controller based on ESP32 with dual analog joysticks, designed for DIY robotics projects.
KiraFlux
11
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
An open-source project to develop a custom ESP32-based flight controller designed primarily for use with ArduPilot. Focused on affordability, flexibility, and ease of integration with various robotic and UAV platforms.
A ruggedized, 6-layer High-Density Interconnect (HDI) carrier board designed to commercialize Raspberry Pi CM4 prototypes into deployable industrial AI products. Engineered specifically for high-vibration, noisy environments (agricultural robotics, factory automation) featuring automotive-grade power protection and high-speed PCIe integration.
A High-Performance Sensing, Control, Communication and Realtime Logic Array, customizable for Robotics, Flight Computer, High-Powered Rocketry, Payloads, and CubeSats