sd

259 results for "sd"

M13 SDL Rev1

IBM Model M13 SDL daughterboard

dogrudan sdr A

Direct-sampling SDR transceiver with four phase-coherent channels, and a class-A power amplifier for 1.8 to 54 MHz.

dogrudan sdr C

Direct-sampling SDR transceiver with four phase-coherent channels, and a class-A power amplifier for 1.8 to 54 MHz.

dogrudan sdr D

Direct-sampling SDR transceiver with four phase-coherent channels, and a class-A power amplifier for 1.8 to 54 MHz.

Code SDR V2

hardware and software implementations for a FPGA based ultra-wideband software deifned radio

Radio Receiver McCormick Mendoza

Quadrature sampling software defined radio for digital signal processing. Project for Embedded and Real Time Systems (CPTR480) and Engineering Electronics II (ENGR357).

EEC IV SD44 47

Files for the board of EEC-IVs that are of the EFI-SD47 or 44 flavor.

TRX055.01.01.PB.00.00

SDR Kit base board

hat

SDR TRX from Radioberry

radioberry juice

SDR TRX from Radioberry

radioberry preamp

SDR TRX from Radioberry

Radioberry

SDR TRX from Radioberry

SAUBerry back v1

SDR TRX from Radioberry

SAUBerry front v1

SDR TRX from Radioberry

SAUBerry front v1.1

SDR TRX from Radioberry

pwr latcher

SDR TRX from Radioberry

vswr extension bridge

SDR TRX from Radioberry

pico rx

SDR receiver for Digi modes

board a

Suzuki SDS ECU diagnostic tool for 2004 GSX-R1000 - custom TFT35 V3.0 firmware with KWP2000 K-Line, analog tachometer UI, Bluetooth streaming

HoloCade Child Shield

HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound

HoloCade Driver Shield

HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound

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