A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
A rectangle controller for Melee with buttons arranged vertically instead of on a flat surface
Wall panel for smart homes. 2 wires, no polarity, arbitrary bus topology, exchangeable front panel with hardware capacitive buttons, temperature+humidity+pressure+CO2. It is designed to be DALI-compatible but it is not ready to be certified yet. Don't connect it to an actual DALI network because the firmware is not ready yet.
Wall panel for smart homes. 2 wires, no polarity, arbitrary bus topology, exchangeable front panel with hardware capacitive buttons, temperature+humidity+pressure+CO2. It is designed to be DALI-compatible but it is not ready to be certified yet. Don't connect it to an actual DALI network because the firmware is not ready yet.
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound