This repository contains the Mohawk Library of symbols and footprints not found in KiCAD standard library and an empty KiCAD project
A large Feather Wing board that can control tools and helps manage authorization in a community workshop
The Wormstation Project: A fully open-source, all-in-one platform designed for ease of use and accessibility, while offering powerful, highly automated solutions for laboratory-grade biological research. Ideal for high-throughput workflows and streamlined experimental processes.
The Wormstation Project: A fully open-source, all-in-one platform designed for ease of use and accessibility, while offering powerful, highly automated solutions for laboratory-grade biological research. Ideal for high-throughput workflows and streamlined experimental processes.
The Wormstation Project: A fully open-source, all-in-one platform designed for ease of use and accessibility, while offering powerful, highly automated solutions for laboratory-grade biological research. Ideal for high-throughput workflows and streamlined experimental processes.
This repository contains the schematic for a USB-powered microphone module designed in KiCad. The circuit is based on the MAX9814 microphone amplifier and PCM2906 USB audio codec.
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
DIY audio-related projects of questionable quality and dubious utility; delivered in 30 minutes or less or the next one is free
DIY audio-related projects of questionable quality and dubious utility; delivered in 30 minutes or less or the next one is free
DIY audio-related projects of questionable quality and dubious utility; delivered in 30 minutes or less or the next one is free
DIY audio-related projects of questionable quality and dubious utility; delivered in 30 minutes or less or the next one is free
DIY audio-related projects of questionable quality and dubious utility; delivered in 30 minutes or less or the next one is free
DIY audio-related projects of questionable quality and dubious utility; delivered in 30 minutes or less or the next one is free
DIY audio-related projects of questionable quality and dubious utility; delivered in 30 minutes or less or the next one is free
DIY audio-related projects of questionable quality and dubious utility; delivered in 30 minutes or less or the next one is free
DIY audio-related projects of questionable quality and dubious utility; delivered in 30 minutes or less or the next one is free
DIY audio-related projects of questionable quality and dubious utility; delivered in 30 minutes or less or the next one is free