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benpark508

Ben Park

6 designs

saberlight

This two-player lightsaber dueling system uses capacitive sensing to differentiate between blade blocks and body hits. It features synchronized wireless scoring, real-time LCD health tracking, and distinct audiovisual feedback for an interactive experience.

saberlight

This two-player lightsaber dueling system uses capacitive sensing to differentiate between blade blocks and body hits. It features synchronized wireless scoring, real-time LCD health tracking, and distinct audiovisual feedback for an interactive experience.

saberlight

This two-player lightsaber dueling system uses capacitive sensing to differentiate between blade blocks and body hits. It features synchronized wireless scoring, real-time LCD health tracking, and distinct audiovisual feedback for an interactive experience.

saberlight

This two-player lightsaber dueling system uses capacitive sensing to differentiate between blade blocks and body hits. It features synchronized wireless scoring, real-time LCD health tracking, and distinct audiovisual feedback for an interactive experience.

saberlight

This two-player lightsaber dueling system uses capacitive sensing to differentiate between blade blocks and body hits. It features synchronized wireless scoring, real-time LCD health tracking, and distinct audiovisual feedback for an interactive experience.

saberlight

This two-player lightsaber dueling system uses capacitive sensing to differentiate between blade blocks and body hits. It features synchronized wireless scoring, real-time LCD health tracking, and distinct audiovisual feedback for an interactive experience.