AI-assisted KiCad design toolkit with Go CLI, direct schematic/PCB writers, validation, and pinmap checks.
AI-assisted KiCad design toolkit with Go CLI, direct schematic/PCB writers, validation, and pinmap checks.
AI-assisted KiCad design toolkit with Go CLI, direct schematic/PCB writers, validation, and pinmap checks.
AI-assisted PCB design for KiCad 10. A native KiCad plugin — one Rust binary — that gives Claude and other MCP clients 202 tools for schematics, layout, routing, ERC/DRC and manufacturing output.
AI-assisted PCB design for KiCad 10. A native KiCad plugin — one Rust binary — that gives Claude and other MCP clients 202 tools for schematics, layout, routing, ERC/DRC and manufacturing output.
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
PAUL (Programmable Autonomous Utility Lift) is a modular robotics platform with mecanum drive, claw arm, Arduino + Raspberry Pi control, SLAM mapping, and voice/AI integration. Built for Rowan ECE Clinic, it showcases embedded systems, autonomy, and human-robot interaction.”
MCP server for KiCad 10/9 — schematic capture, PCB layout, DRC/ERC/DFM, signal & power integrity, EMC, SPICE simulation, FreeRouting, and Gerber/BOM/IPC-2581/STEP exports via AI agents.
MCP server for KiCad 10/9 — schematic capture, PCB layout, DRC/ERC/DFM, signal & power integrity, EMC, SPICE simulation, FreeRouting, and Gerber/BOM/IPC-2581/STEP exports via AI agents.
MCP server for KiCad 10/9 — schematic capture, PCB layout, DRC/ERC/DFM, signal & power integrity, EMC, SPICE simulation, FreeRouting, and Gerber/BOM/IPC-2581/STEP exports via AI agents.
MCP server for KiCad 10/9 — schematic capture, PCB layout, DRC/ERC/DFM, signal & power integrity, EMC, SPICE simulation, FreeRouting, and Gerber/BOM/IPC-2581/STEP exports via AI agents.
MCP server for KiCad 10/9 — schematic capture, PCB layout, DRC/ERC/DFM, signal & power integrity, EMC, SPICE simulation, FreeRouting, and Gerber/BOM/IPC-2581/STEP exports via AI agents.
MCP server for KiCad 10/9 — schematic capture, PCB layout, DRC/ERC/DFM, signal & power integrity, EMC, SPICE simulation, FreeRouting, and Gerber/BOM/IPC-2581/STEP exports via AI agents.
MCP server for KiCad 10/9 — schematic capture, PCB layout, DRC/ERC/DFM, signal & power integrity, EMC, SPICE simulation, FreeRouting, and Gerber/BOM/IPC-2581/STEP exports via AI agents.
MCP server for KiCad 10/9 — schematic capture, PCB layout, DRC/ERC/DFM, signal & power integrity, EMC, SPICE simulation, FreeRouting, and Gerber/BOM/IPC-2581/STEP exports via AI agents.