HoloCade SDK for Unreal Engine - designed to streamline deployment of professional-grade multiplayer VR/AR/AI/Robotic LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound
Location-Based Entertainment Activation Standard Toolkit - designed to streamline deployment of professional-grade multiplayer VR LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound.
Location-Based Entertainment Activation Standard Toolkit - designed to streamline deployment of professional-grade multiplayer VR LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound.
Location-Based Entertainment Activation Standard Toolkit - designed to streamline deployment of professional-grade multiplayer VR LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound.
Location-Based Entertainment Activation Standard Toolkit - designed to streamline deployment of professional-grade multiplayer VR LBE in venues using immersive theater actors, standardized large hydraulics for motion and haptics, embedded systems for button input and small haptic feedback with vibrators and kickers, & AV OSC for lighting and sound.
DIY low cost open source scanning probe microscope (SPM). Can work as scanning tunneling microscope (STM) and atomic force microscope (AFM)